BitmapDataFactoryBeginLoad Method

Begins to load a managed IReadWriteBitmapData instance from the specified stream asynchronously that was saved by the BitmapDataExtensions.Save method.


Namespace: KGySoft.Drawing.Imaging
Assembly: KGySoft.Drawing.Core (in KGySoft.Drawing.Core.dll) Version: 7.1.0
public static IAsyncResult BeginLoad(
	Stream stream,
	AsyncConfig? asyncConfig = null


stream  Stream
The stream to load the bitmap data from.
asyncConfig  AsyncConfig  (Optional)
The configuration of the asynchronous operation such as cancellation, reporting progress, etc. When Progress is set in this parameter, then this library always passes a DrawingOperation instance to the generic methods of the IAsyncProgress interface. This parameter is optional.
Default value: .

Return Value

An IAsyncResult that represents the asynchronous operation, which could still be pending.


In .NET Framework 4.0 and above you can use also the LoadAsync method.

To finish the operation and to get the exception that occurred during the operation you have to call the EndLoad method.

This method is not a blocking call, though the operation is not parallelized and the MaxDegreeOfParallelism property of the asyncConfig parameter is ignored.

See Also