CopyTo(IReadableBitmapData, IWritableBitmapData, Point, IDitherer) | Copies the source IReadableBitmapData into the target IWritableBitmapData without scaling and blending. This method works between any pair of source and target KnownPixelFormats and supports quantizing and dithering. To draw a bitmap data into another one with blending use the DrawInto methods instead. |
CopyTo(IReadableBitmapData, IWritableBitmapData, Point, IQuantizer, IDitherer) | Copies the source IReadableBitmapData into the target IWritableBitmapData without scaling and blending. This method works between any pair of source and target KnownPixelFormats and supports quantizing and dithering. To draw a bitmap data into another one with blending use the DrawInto methods instead. |
CopyTo(IReadableBitmapData, IWritableBitmapData, Rectangle, Point, IDitherer) | Copies the source IReadableBitmapData into the target IWritableBitmapData without scaling and blending. This method works between any pair of source and target KnownPixelFormats and supports quantizing and dithering. To draw a bitmap data into another one with blending use the DrawInto methods instead. |
CopyTo(IReadableBitmapData, IWritableBitmapData, Rectangle, Point, IQuantizer, IDitherer) | Copies the source IReadableBitmapData into the target IWritableBitmapData without scaling and blending. This method works between any pair of source and target KnownPixelFormats and supports quantizing and dithering. To draw a bitmap data into another one with blending use the DrawInto methods instead. |
CopyTo(IReadableBitmapData, IWritableBitmapData, IAsyncContext, Rectangle, Point, IQuantizer, IDitherer) | Copies the source IReadableBitmapData into the target IWritableBitmapData without scaling and blending, inside of an already created, possibly asynchronous context. |