RandomExtensionsNextUInt16(Random, UInt16, UInt16, Boolean) Method
Returns a random 16-bit unsigned integer that is within a specified range.
Namespace: KGySoft.CoreLibrariesAssembly: KGySoft.CoreLibraries (in KGySoft.CoreLibraries.dll) Version: 7.2.0
[CLSCompliantAttribute(false)]
public static ushort NextUInt16(
this Random random,
ushort minValue,
ushort maxValue,
bool inclusiveUpperBound = false
)
<ExtensionAttribute>
<CLSCompliantAttribute(false)>
Public Shared Function NextUInt16 (
random As Random,
minValue As UShort,
maxValue As UShort,
Optional inclusiveUpperBound As Boolean = false
) As UShort
public:
[ExtensionAttribute]
[CLSCompliantAttribute(false)]
static unsigned short NextUInt16(
Random^ random,
unsigned short minValue,
unsigned short maxValue,
bool inclusiveUpperBound = false
)
[<ExtensionAttribute>]
[<CLSCompliantAttribute(false)>]
static member NextUInt16 :
random : Random *
minValue : uint16 *
maxValue : uint16 *
?inclusiveUpperBound : bool
(* Defaults:
let _inclusiveUpperBound = defaultArg inclusiveUpperBound false
*)
-> uint16
- random Random
- The Random instance to use.
- minValue UInt16
- The inclusive lower bound of the random number returned.
- maxValue UInt16
- The upper bound of the random number returned. Must be greater or equal to minValue.
- inclusiveUpperBound Boolean (Optional)
- to allow that the generated value is equal to maxValue; otherwise, . This parameter is optional.
Default value: .
UInt16A 16-bit unsigned integer that is greater than or equal to
minValue and less than or equal to
maxValue.
If
inclusiveUpperBound is
, then
maxValue is an exclusive upper bound; however, if
minValue equals
maxValue,
maxValue is returned.In Visual Basic and C#, you can call this method as an instance method on any object of type
Random. When you use instance method syntax to call this method, omit the first parameter. For more information, see
Extension Methods (Visual Basic) or
Extension Methods (C# Programming Guide).