DrawIntoAsync(IReadableBitmapData, IReadWriteBitmapData, NullableRectangle, NullablePoint, IQuantizer, IDitherer, TaskConfig) |
Draws the source IReadableBitmapData into the target IReadWriteBitmapData asynchronously,
without scaling, using blending. This method always preserves the source size in pixels, works between any pair of source and target KnownPixelFormats and supports quantizing and dithering.
For scaling use the DrawIntoAsync(IReadableBitmapData, IReadWriteBitmapData, Rectangle, Rectangle, IQuantizer, IDitherer, ScalingMode, TaskConfig) overload.
To copy a bitmap data into another one without blending use the CopyToAsync method instead.
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