BitmapDataFactoryBeginLoad Method

KGy SOFT Drawing Libraries Help
Begins to load a managed IReadWriteBitmapData instance from the specified stream asynchronously that was saved by the BitmapDataExtensions.Save method.
See the Remarks section for details.

Namespace:  KGySoft.Drawing.Imaging
Assembly:  KGySoft.Drawing (in KGySoft.Drawing.dll) Version: 6.2.0
Syntax

public static IAsyncResult BeginLoad(
	Stream stream,
	AsyncConfig? asyncConfig = null
)

Parameters

stream
Type: System.IOStream
The stream to load the bitmap data from.
asyncConfig (Optional)
Type: KGySoft.DrawingAsyncConfig
The configuration of the asynchronous operation such as cancellation, reporting progress, etc. This parameter is optional.
Default value: .

Return Value

Type: IAsyncResult
An IAsyncResult that represents the asynchronous operation, which could still be pending.
Remarks

In .NET Framework 4.0 and above you can use also the LoadAsync method.

To finish the operation and to get the exception that occurred during the operation you have to call the EndLoad method.

This method is not a blocking call, though the operation is not parallelized and the MaxDegreeOfParallelism property of the asyncConfig parameter is ignored.

See Also

Reference